Wreck-It Ralph opened last month, and I may well have become obsessed with it. I’ve seen it three times now – twice in 2D, once it 3D. I’d love to see it a fourth time at the El Capitan before it vanishes. It came at a pivotal time in my life – in September I had what I can only describe as a small breakdown, in October I lost my job, and in November my girlfriend and I parted ways. My life is in a state of upheaval right now.
At a time in my life when I’m questioning every action I’ve taken, every decision I’ve made, that has led me to this point, and when I find myself wanting more out of life, Wreck-It Ralph speaks to me.
About two weeks ago I was with some friends discussing what a possible sequel to Wreck-It Ralph might be about. Director Rich Moore has all but confirmed that they’re doing one, and he’s suggested he’d want the follow-up to explore console gaming and online gaming. That got me thinking: How exactly would they do that?
As I was talking, the story I’d write for a Wreck-It Ralph follow-up basically fell out of my mouth. It was, I thought, basically perfect, though not strictly speaking accessible. Literally no one at Disney would want to make my idea. Nevertheless, I’m going to share it with you now. Mild spoilers for Wreck-It Ralph follow. Continue reading