Oh, boy. Where to begin?
Game Journalists Are Incompetent Fuckwits “launched”, if that’s the word we want to use here, back in February of 2010. It started life as a bit of fun – I’d read gaming news sites, and when I found something that was inaccurate, or misleading, or provided evidence of game journalists’ own tenuous grip on reality, I’d post about it. In the earlier days I’d also post jokes I didn’t think worked, but that’s not really what the blog is for.
I was mostly writing for myself, for fun, but around March or April of that year the blog went a little bit viral within the games industry, particularly among thin-skinned game journalists, one of whom set up a short-lived parody blog that was less parody and more of an excuse to call me a prick. I was interviewed by several websites, big and small, and made several cocky and, in hindsight, naive statements about hoping to change things for the better. Ha!
I’ve never really paid much attention to just how much attention the blog gets – I have Google Analytics plugged into it but I can’t remember the last time I checked it – but I do know that I have over 1,200 followers on Tumblr, where the blog is hosted. The GameJournos Twitter account itself currently has almost 2,200 followers, which is almost twice the number of followers my personal account has.
In addition to this, my writing on the blog has led to some paid work. I’ve been writing on and off for The DamnLag, work which will become much more regular this year, and I’ve had offers from other outlets to write about topics such as game design (which is a bit weird, considering I’m not a Game Design major or anything). The blog is also, in a roundabout way, responsible for the creation of PortsCenter.
I’ve made a lot of friends as a result of that blog. I’ve also made rather a few enemies. So, y’know. I’ve got that going for me.